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| Under the direction of Nintendo's
design team, Lexington built
Nintendo's monumental booth for
the 2006 E3 show.
Of particular note is the "donut"
playing area, constructed of elastic
fabric stretched over aluminum
ribs. The center contains a round
playing stage, encircled by a
platform where visitors await their
turn.
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| Click the above image to view the gallery. |
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| Nintendo of America |
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| Fabrication through installation. |
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Kevin West
Exibition Design and Consulting
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| The Ansari X Prize is a $10,000,000 prize to jumpstart the space tourism industry through competition among the most talented entrepreneurs and rocket experts in the world.
Lexington built full-scale mock-ups of three of the rockets in contention to launch from the Mojave Desert in September 2004 for the Ansari X prize. The mock-ups were displayed at the launch site in a Rocket
Garden accompanied by graphic panels explaining the details of the rockets.
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| Click the above image to view the gallery. |
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| X Prize Foundation |
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| Fabrication through installation. |
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Technical Design based on actual designs by each rocket team.
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| Construction of all elements including two suspended headers encompassing the booth.
The organic nature of the booth was accomplished through the use of the CNC machine to ensure that gentle
curves followed the design intent. This method also allowed for flexibility in adapting to different size
trade show plots during four events. Custom furniture elements were created from birch ply and lumasite panels,
and back lights softly illuminate the space.
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| Click the above image to view the gallery. |
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| EKG, Inc. |
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Technical design and fabrication through
installation. |
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The Production Designer,Chuck Conner
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Hewlett Packard's booth for the Internet World convention in Los Angeles 1997 was constructed by Lexington.
This 2,500 square foot exhibit includes computer kiosks, scenic painting, set dressing, graphics and set construction.
The booth was awarded "Best in Show" by Internet World 1997.
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| Click the above image to view the gallery. |
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| Freeman Exhibits |
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| Design-Build from concept through installation. |
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Kelly Ray
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The Jim Henson Company came to Lexington with a concept sketch and a sense of how the booth should feel and function.
The Lexington design team worked with Henson to investigate materials and finishes that would help express the company's identity.
The booth needed to grab the attention of people at a distance and hold the attention of those already in the booth.
The layout of the booth is organic and easy to move through as well as offering enough coverage to hold a private meeting with clients.
Gentle curves were incorporated along the top of the walls to keep the playful feel from a distance. The centerpiece of the booth is Kermit,
as "Atlas" holding the world on his shoulders; he stands 12 feet above the show floor.
Corrugated sheet metal covered the exterior of the walls while the interior was kept very smooth.
All the cabinetry was custom made to fit intricately into the curvature of the walls and keep the fluidity of the space.
The interactives, storage, artwork and products were designed into the booth from the beginning to keep function at the foremost importance.
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| Click the above image to view the gallery. |
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| The Jim Henson Company |
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Design Development and fabrication through
installation. |
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| The Jim Henson Company |
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Lexington worked with Nintendo's in-house art direction team to create their booth for the 2004 E3 Trade Show.
This annual trade show in Los Angeles draws tens of thousands of guests and features all the top companies in the electronic gaming industry.
Vendors must have absolutely dazzling booths to compete for the attention of the fickle crowd.
The Nintendo Nitro Kiosks were conceptualized
and designed to allure and intrigue the most sophisticated of gamers for the unveiling of the latest edition of the Nintendo DS Game Boys.
Lexington also fabricated a Pokemon gaming area for players to compete against each other.
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| Click the above image to view the gallery. |
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| Nintendo of America |
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| Fabrication through installation. |
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Nintendo of America
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